INVENTOR • TECHNOLOGIST • WRITER • MOTORCYCLIST • ADVENTURER
I make things, fix things, and question assumptions.
When I was a kid, I taught myself to code on an Apple ][+.
Since then I’ve built software and games, designed analytics systems and marketing programs, run automotive service departments, fixed broken business processes, and written fiction and nonfiction. I’ve also lived on a sailboat, ridden motorcycles all over the West, and repeatedly questioned assumptions about how things were supposed to be done.
The common thread is not just that I notice things. I act on them. I see patterns, friction, missing information, bad assumptions, and opportunities hiding in plain sight—and then I do something about them.
If the thing I need doesn’t exist, I have a tendency to build it. Sometimes that’s a data system or a game engine. Sometimes it’s a mechanical cat-food limiter, a pneumatic potato launcher, or a story.